Choose an adventure
Friendly pirate adventures to personalise
Start with treasure maps, island mysteries, and cooperative crews where courage and friendship matter more than fighting.
Pirates
Your child and the Map With No X
Your child and the Map With No X
Suggested ages 6–8
The pirate crew finds an old map, but the X has been washed away by the sea. Everyone argues about where to dig. Your child, the youngest on board, turns the map over and finds a tiny drawing of a parrot on a palm tree. On the island there is exactly one palm with a parrot, and under it, the treasure chest full of golden mangoes.
Look closely before you argue
Pirates
Your child and the Shared Treasure
Your child and the Shared Treasure
Suggested ages 6–8
Captain Grumblebeard wants to keep all the treasure for himself, and the crew is sulking. Your child counts the gold coins into little piles, one for every sailor, and even one for the ship's cat. The captain grumbles, then notices the crew singing again as they haul the sails. He puts his own share into the pile for the village they sail past.
Treasure is only fun when it is shared
Pirates
Your child and the Storm at Sea
Your child and the Storm at Sea
Suggested ages 6–8
A storm rolls in and the pirate crew panics, running every which way. Your child remembers what Dadi says about scary nights: do one small thing at a time. So Your child ties down the barrels, then the sails, then holds the lantern steady for the captain at the wheel. By morning the sea is calm and the crew calls Your child the bravest pirate aboard.
In a storm, do the next small thing
Pirates
Your child and the Ship with a Hole
Your child and the Ship with a Hole
Suggested ages 6–8
The pirate ship is taking on water and the crew is arguing about whose fault it is. Your child, the cabin helper, does not join the argument. Your child climbs down into the hold, finds the hole, and stuffs it with the captain's spare coat and a barrel lid, hammering it tight while the water rises to the knees. The ship floats. The captain, without his coat, makes Your child first mate.
Fix the leak before you argue about who made it
Pirates
Your child and the Parrot Who Knew the Way
Your child and the Parrot Who Knew the Way
Suggested ages 6–8
The map is soaked and the crew is lost in the fog. Only the ship's parrot keeps squawking 'left, left' and nobody listens because it is a parrot. Your child listens. Your child takes the wheel and turns left, and left again, and the fog thins to show the island. The parrot lands on Your child's shoulder, and from then on the captain asks the parrot before the map.
Listen to the one everyone ignores
Pirates
Your child and the Treasure That Was Seeds
Your child and the Treasure That Was Seeds
Suggested ages 6–8
After weeks of digging, the crew opens the treasure chest and finds not gold but hundreds of seed packets. The pirates roar with disappointment and want to throw them in the sea. Your child stops them and reads the labels: mango, coconut, jackfruit, chilli. On the bare island, the crew plants every one. Years later, pirate ships sail from every sea to buy fruit from the greenest island in the ocean.
The best treasure is the one that keeps growing